


Halo 5's story is less scattered and confused than Halo 4's, and 343 has wisely ditched hiding important backstory in terminals scattered throughout the game. Halsey, the creator of the Spartan program, Blue Team is assigned to secure a derelict research vessel in danger of being discovered by the Covenant.įrom there the Chief defies orders and sets off to investigate a mysterious message from a familiar voice, and Locke and Osiris are ordered to bring him in by whatever means necessary. As Osiris is dispatched on a secret mission to rescue Dr. I was often confused by the game's narrative prioritiesĪs Halo 5 opens, you're introduced to two Spartan squads: Blue Team, which is composed of the Master Chief and three surviving Spartan-IIs - Linda, Kelly and Frederic and Fireteam Osiris, led by former ONI assassin Jameson Locke (if you played last year's Halo 2 Anniversary, you'll recognize Locke from the new Blur-produced bookend cutscenes) along with former ODST Edward Buck and new characters Olympia Vale and Holly Tanaka. The studio has brought Halo's mechanics kicking and screaming into the modern era, while providing the most bombastic, co-op-driven campaign in Halo history.
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Microsoft needs a flagship release for its Xbox One console, which, though outselling its predecessor, is seeing a widening gap ahead as the PlayStation 4 sets records.īut more importantly, after the disastrous online component of The Master Chief Collection last fall, Halo 5's release sees trust in the franchise at what may be an all-time low.ģ43's response to that quagmire: to return to the fundamentals of what made the series great in the first place.

Halo 4 was a huge critical and commercial success, but its online community evaporated faster than ever. Many Halo fans still feel like the series' adoptive parents at 343 Industries have things to prove, that the developer has yet to really demonstrate that it gets Halo. Halo 5: Guardians has more weights around its neck than really seems fair.
